WARDEN ESCAPE
Rotate your phone for a bigger arena
Rotate your phone for a bigger arena
Reach the flag. The Warden watches your route, then moves the traps to where you'll be. It moves them again every time you land. Every layout is checked so a trap-free path always exists.
←→ / AD move Space/↑/W jump, press again mid-air to double jump ↓/S dive (cape) C buy checkpoint R restart P practice M music
Stone is normal. Earth is soft, slightly lower jumps. Ice slides. Clay sticks for a moment on landing.
Diamonds floating above boxes. Walk into one to take it (no key needed; the letter is just the diamond's marking). Each one is real or bait, and they look identical. The more you grab, the more bait you get.
| Real | Bait | |
|---|---|---|
| Shield | Absorbs one death, any cause. | Cardboard shield: pops on impact, you die anyway. |
| Reveal | Outlines every armed trap with its name for 3 s. | Outlines random safe boxes instead. |
| Freeze | Traps stay where they are for your next 3 landings. | Instantly arms a trap on the box you're standing on. |
| Balloon | Low gravity, hold jump to float, about 5 s. | Pops after a second, sooner if you're over lava. |
| Trampoline | The box you're on bounces you high for 8 s. | Bounces you into the stalactites. |
| Speed | 1.7× run speed for 5 s. | Inverted: same speed, but after one second left and right swap. |
| Cape | 6 s of flight and invincibility. Dive into a trapped box to smash it. Fly into the flag to finish. Lava still kills. | Kryptonite cape: flies normally for a second or two, then flight cuts out, green meteors fall, and you drop. |
Coins are worth nothing. They're placed next to traps on purpose.
Every sixth box the Warden offers one. Press C to buy it for two extra traps in the pool.
Daily: same layout for everyone today, best result and day streak saved. Endless: random seed per level, longer with each streak win. Seed: copy the link to share your exact level. Practice: Warden asleep, free checkpoints, nothing counts. Test: a sandbox with a bar to spawn any lifeline (and a level picker, also [ / ] in Practice) (real or bait), any trap on the box you're standing on, the laser, fireballs, sharks and more.
Scarf colours unlock at 25 / 75 / 150 / 300 lifetime deaths. Hidden badges for specific ways of dying. The rage meter fills with deaths and the music gets faster the closer you get to the flag.

PRESS ENTER OR TAP PLAY
v1.0
M toggles in game
Daily: one layout for everyone, ranked online. Endless: a fresh seed every level, unranked.
Guest accounts live in this browser only. Link a login to keep your ranks and stats on every device.
Ranked runs are replayed on the server before they count. A replay proves the inputs produce the result, not that a human made them.